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Paper information
Title
Model-Driven Game Development: 2D Platform Game Prototyping
Published in
Game-On 2008, 9th International Conference on Intelligent Games and Simulation - 2008
Abstract
The increasing complexity of game development highlights the need of intellectual and industrial tools to enhance productivity in terms of quality, time and cost. In this paper we propose to apply Model-Driven Development (MDD) methodology to game development, rising the level of abstraction towards game conceptual modelling. As an example, we present a game design prototype tool to prototype 2D platform games for PC, with automatic code generation from UML models.


BibTeX
@misc{issi_web:id:309,
        title =  "Model-Driven Game Development: 2D Platform Game Prototyping",
        author = "Emanuel Montero Reyno and Jose Angel Carsí Cubel",
        booktitle = "Game-On 2008, 9th International Conference on Intelligent Games and Simulation",
        year = "2008",
        eprint = "http://issi.dsic.upv.es/publications/archives/f-1232450860254/Gameon 2008 - MDGD - 2D Platform Game Prototyping.pdf",
        url = "",
        abstract = "The increasing complexity of game development highlights the need of intellectual and industrial tools to enhance productivity in terms of quality, time and cost. In this paper we propose to apply Model-Driven Development (MDD) methodology to game development, rising the level of abstraction towards game conceptual modelling. As an example, we present a game design prototype tool to prototype 2D platform games for PC, with automatic code generation from UML models."
}